Bethesda Shifts Entire Studio Focus to The Elder Scrolls VI
Bethesda Game Studios has confirmed that the long-awaited The Elder Scrolls VI is now its primary development project. Studio director Todd Howard stated that the majority of the team has transitioned from supporting Starfield to focusing fully on the next Elder Scrolls sequel. The announcement, made years after the game’s initial 2018 reveal, signals a critical acceleration in its production cycle at the company’s offices.
Key Takeaways:
- Development team has shifted main efforts from Starfield to The Elder Scrolls VI.
- The project is using the newest, third version of Bethesda’s Creation Engine.
- Todd Howard notes the game will be different from Starfield and Fallout.
Lengthy Wait Nears Its End for Famed Fantasy Sequel
After an eight-year span since its initial announcement, the confirmation of full-scale development marks a significant milestone for fans of the series. Todd Howard acknowledged the lengthy development cycle, suggesting the studio has applied lessons learned from its recent projects to this flagship title. The shift indicates that core production work is now underway in earnest.
Technical Foundation Upgraded for New Chapter
Howard revealed that The Elder Scrolls VI began development on the second iteration of the Creation Engine but has since transitioned to the engine’s third version. This upgrade points to a substantial technical overhaul intended to support the game’s ambitious scope. The director also reflected on the studio’s evolving approach to managing its proprietary technology across major franchises.
Conclusion:
The move consolidates Bethesda’s creative resources behind one of the most anticipated games in the industry. With the studio’s main development drive now squarely on The Elder Scrolls VI, the project is expected to progress more visibly toward a future release, finally advancing past its long-held "pre-production" phase.


